# Charge EXP

The charge-exp action will subtract a set amount of experience from a player upon use. If the player does not have enough exp, the elevator will not work.


# Variables

Variable Name Description Default Value Elevator Setting Name Per-Ele Customizable
level Controls the amount of levels worth of exp to be subtracted charge-exp/level false
exp Controls the amount of exp to be subtracted charge-exp/exp false

# Example Usage

- 'charge-exp: level=5 exp=20'

# Notes

  • Because the experience required to level up increases with each level, the amount of experience subtracted from the player will be equal to:
    • The total experience required to reach the specified level value from level 0, plus
    • The additional experience value provided.